
For example, you can no longer select a Friend through the Steam Friends List and send an invite. A subset doesn't behave like a separate list of people.As Sea of Thieves utilises Xbox Live functionality within Steam, the process for sending and receiving game session invites between Steam users is different from what is normally expected. Players can change anyone on their list to a favorite, regardless of whether the person has a real-name or gamertag relationship without privacy implications.įavorite people are a subset of the player's People List. There's no limit to the number of favorites that a player can have. Those people appear first and are prioritized higher across features.įavorites appear first in games whenever a list of people is shown. Players can select anyone on their list as a favorite. The Xbox Live People System provides the player a simple category system for their own People List.
XBOX FRIENDS LIST FULL


In addition, players can place restrictions on individual pieces of information about themselves like their profile, online status, and Friends List.Īccess to this information can go into three categories.

This makes them friends in a two-way relationship. The player being followed still receives a notification and has the opportunity to follow the requesting player. With one-way relationships, players can follow another player and see their online activity immediately instead of waiting for them to respond.Īt this stage, the player in a one-way relationship is a follower. This process could take days, depending on how frequently players checked their friend requests. This resulted in a two-way relationship where players could follow each other. The People System lets players have both one-way relationships and two-way relationships through the concept of following.īefore following, players could only friend other players by sending them an invitation and then waiting for them to accept that friend request. Players can select a friend as a favorite so they show up first in various experiences where a list of friends is shown. Players can show their real name to people who they trust, and hide their real name from people who they don't trust. Lets players easily recognize and organize their contacts on Xbox Live, whether they're close friends or online acquaintances.Tracks and maintains relationships between players in the Xbox Live ecosystem.It includes the Friends List and manages relationships between players, like showing a player's real name only to close friends.

This topic provides an overview of the People System.
